Arts, design and media
Graphic Designers
- Median pay
- $62,960
- Outlook
- Decline
Bachelor's degree
- Active Listening
- Speaking
- Active Learning
SOC 27-1014.00
Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.
Data verified Nov 2026 · CollegesRef 2026–27 edition
Source: BLS 2025 wages · 2025–35 projections
Annual pay range
19,970 people work in this occupation.
In short
Special effects artists and animators create moving images and visual effects for movies, video games, and commercials using computers and electronic tools. This creative career offers a median annual pay of $102,030.
Written with AI from the BLS, O*NET and CareerOneStop data on this page. Every figure is checked against that data before it is published.
Create special effects or animations using film, video, computers, or other electronic tools and media for use in products, such as computer games, movies, music videos, and commercials.
Most need a bachelor's degree and several years of related experience.
These professionals spend their days working with computers to design and produce animations and special effects. They must think creatively to develop visual concepts for various media products, such as computer games and music videos. The job requires gathering information, processing data, and making decisions to solve complex problems. Communication is a major part of the role, as artists must constantly share ideas and coordinate with supervisors, peers, and subordinates.
This career strongly appeals to individuals with artistic interests who enjoy self-expression and design. Success in this field requires a blend of technical and interpersonal skills, including active listening, critical thinking, speaking, and time management. Animators must have deep knowledge of computers, electronics, design, and communications and media. They also benefit from understanding production processes and customer service. Key work styles for this role include innovation, attention to detail, intellectual curiosity, and adaptability, which help artists handle changing project demands and maintain high standards.
Entering this career typically requires a bachelor's degree. Most professionals need several years of work experience in a related field alongside their degree to prepare for the demands of the job. Students aiming for this career path often choose college majors such as fine and studio arts, design and applied arts, graphic communications, visual and performing arts, or computer software and media applications.
While formal degrees are standard, building a strong portfolio of work is also essential to demonstrate practical skills to employers. Individuals can also pursue professional certifications to showcase their technical knowledge. For example, the WOW Certified Web Designer Apprentice credential from the World Organization of Webmasters is a related certification in this field.
In 2025, the median annual pay for special effects artists and animators was $102,030. Earnings vary based on experience and location, with the lowest 10% of earners making less than $58,600 and the highest 10% earning more than $177,110.
There are 19,970 people employed in this occupation. Between 2025 and 2035, employment is projected to experience little or no change, with a projected growth rate of -0.3%. Despite this flat growth, about 4,200 job openings are still expected to become available each year during this ten-year period.
Interest code ARC. Compare it with yours
3D Animator (Three-Dimensional Animator) · 3D Artist (Three-Dimensional Artist) · 3D Designer (Three-dimensional Designer) · 3D Modeler (Three-Dimensional Modeler) · 3D Specialist (Three-Dimensional Specialist) · Animation Artist · Animation Producer · Animator · Anime Artist · Anime Designer
Career pathway
Interests that fit the work, the career, majors that lead there and colleges whose graduates in those majors earn the most. Hover or focus a step to follow one path.
1Interests
2This career
3Majors
4Colleges
Interests
This career
Majors
Colleges
College Scorecard program outcomes
Programs that lead to this career, ranked by what their graduates earn four years after finishing. Earnings are for graduates who received federal aid.
Los Angeles, CA · Computer Software and Media Applications · Bachelor's
Worcester, MA · Computer Software and Media Applications · Bachelor's
Seattle, WA · Design and Applied Arts · Bachelor's
Source: U.S. Department of Education College Scorecard field-of-study data, 2025. Programs with few graduates are not listed.
NCES CIP–SOC crosswalk
Related programs by four-digit CIP code. They are common routes in, not the only ones.
1,455 colleges offer it
1,175 colleges offer it
701 colleges offer it
571 colleges offer it
390 colleges offer it
CareerOneStop
What special effects artists and animators may need beyond a degree, where a license is required, and what the work pays in each state.
Core certifications employers recognise for this work.
Programs of study that prepare people for this work.
Data from CareerOneStop, sponsored by the U.S. Department of Labor (Employment and Training Administration, with the Minnesota Department of Employment and Economic Development). Retrieved November 9, 2026.
Your plan
Courses, majors, colleges, scholarships and a timeline for this career, built from your profile.
Written with AI from the BLS, O*NET and CareerOneStop data on this page. Every figure is checked against that data before it is published.
People in this field are also called 3D animators, 3D artists, 3D designers, 3D modelers, 3D specialists, animation artists, animation producers, animators, anime artists, and anime designers.
If you are interested in this field, you might also look into becoming a graphic designer, film and video editor, art director, video game designer, producer and director, or desktop publisher.
The field is projected to see little or no change from 2025 to 2035, with an employment change of -0.3%. However, there are still about 4,200 openings projected each year to replace workers who leave the occupation.
Every figure on this page comes from these public datasets. Missing values are shown as not reported, never estimated.
Version 31.0
Version 2025-35 · Data year 2025
Version 2025 · Data year 2025
Version 2020 · Data year 2020
O*NET 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. CollegesRef has modified all or some of this information.
Data from CareerOneStop, sponsored by the U.S. Department of Labor (Employment and Training Administration, with the Minnesota Department of Employment and Economic Development). Retrieved November 9, 2026.
Page data updated November 5, 2026.